![]() Unlike the other sources where you have to manually install the mod, Steam does this automatically if you use the Steam Client, and you can download simply by clicking the "Subscribe" button on a mods page. The Steam client has a built in means of downloading and installing mods, and is possibly one of the safest means of getting mods. ![]() Bear in mind that while some are not perfect, these are still the best places to find mods. Each has a "Danger Rating", this being the likelihood (or lack thereof) of viruses being disguised as mods on these websites. Each to their own I suppose.This is a list of websites where mods are typically posted, and where it is recommended to download mods. Plus, I would much rather support the devs as directly as possible. As it is, they just have few craft files shared, but there are other sources including this forum and kerbalx if using other people's designs is your thing. If steam had a proper workshop set up for game mods with version and conflict checking then I would have no problem recommending it. I personally have used steam for some games where there is a definite benefit, but with regard to KSP there are no advantages and many disadvantages it would seem. ![]() It's not only auto updates, there are many cases where "file re-verification" was required due to corruption even after many days / weeks of play. It's no harder really than manually installing from the store.ĭon't disagree, but over the last couple of years I have seen literally hundreds of posts from obvious newbies suffering massive frustration after installing via steam. There are 2 very easy ways to keep from auto updating KSP in Steam, setting the specific version in the Steam "Betas" tab and copying your install out of the Steam folder and playing it from the copy.
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